AI Insights · Timothy · October 2021
Top 5 Hasbro Games Apps Performance in South America Q3 2021
In Q3 2021, the top 5 Hasbro games apps saw varied performance in South America on a unified platform, with notable trends in weekly downloads, revenue, and active users.
Throughout Q3 2021, the top 5 Hasbro games applications demonstrated diverse performance metrics across South America on a unified platform. Here’s a closer look at their trends in weekly downloads, revenue, and active users.
Epic Prankster: Hide and shoot from HOMA GAMES saw its weekly downloads peak at 123K in mid-July, followed by a decline to around 36K by the end of September. Weekly revenue showed a similar pattern, starting at $307 and gradually decreasing to $131. The app's weekly active users also dropped from 157K in late June to 81K by the end of the quarter.
PJ Masks™: Moonlight Heroes by Scary Beasties Ltd maintained a relatively stable number of weekly downloads, fluctuating between 53K and 89K. Revenue ranged from $62 to $186, with a noticeable dip in early September. Weekly active users remained consistently above 350K, peaking at around 428K mid-July and ending the quarter at 371K.
PJ Masks™: Hero Academy, also from Scary Beasties Ltd, experienced steady weekly downloads, peaking at 77K in late September. Revenue saw a gradual increase, starting at $39 and reaching up to $198 in early August. The app's active users peaked at 132K at the end of September, showing a positive trend throughout the quarter.
Peppa Pig: Polly Parrot, published by Entertainment One, had declining weekly downloads, starting at 58K in late June and ending at 26K in late September. Revenue remained modest, mostly under $10. Active users decreased from 122K to around 80K by the end of the quarter.
Lastly, Ricky Zoom™, another title from Entertainment One, observed a peak in weekly downloads at 35K in mid-August, but saw a decline to 22K by the end of September. Revenue remained relatively low, peaking at $32 in late August. The active users for the app started at 45K and ended at around 40K, showing a slight decline over the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.